Wednesday, October 22, 2014

Murphy's Technology Laws That Will Go Wrong

Anything that can go wrong will go wrong.

Law #1:
You can never tell which way the train went by looking
at the track.

Law #2:
Logic is a systematic method of coming to the wrong
conclusion with
confidence.

Law #3:
Technology is dominated by those who manage what they
do not
understand.

Law #4:
If builders built buildings the way programmers wrote
programs, then the first woodpecker that came along
would destroy civilization.

Law #5:
An expert is one who knows more and more about less
and less until he/she knows absolutely everything
about nothing.

Law #6:
Tell a man there are 300 billion stars in the
universe, and he'll believe you. Tell him a bench has
wet paint on it, and he'll have to touch to be sure.

Law #7:
All great discoveries are made by mistake.

Law #8:
Nothing ever gets built on schedule or within budget.

Law #9:
All's well that ends . . . period.

Law #10:
A meeting is an event at which minutes are kept and
hours are lost.

Law #11:
The first myth of management is that it exists.

Law #12:
A failure will not appear until a unit has passed
final inspection.

Law #13:
New systems generate new problems.

Law #14:
To err is human, but to really foul things up requires
a computer.

Law #15:
We don't know one-millionth of one percent about
anything.

Law #16:
Any given program, when running, is obsolete.

Law #17:
A computer makes as many mistakes in two seconds as 20
men working 20 years make.